February 26, 2020

How to Turn a Picture into a Watercolor in GIMP

How to Turn a Picture into a Watercolor in GIMP
Learn how to turn a picture into a Watercolor in GIMP.

We'll create the watercolor effect using different textures and different layer's modes.

Add the texture to canvas using Open as layers command and scale it using the Scale tool.

Once you have arranged it to your satisfaction, you can play around with other Blend Modes. 



Video: How to Turn a Picture into a Watercolor in GIMP.

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1. Open Your Main Image
Choose File>Open... command in the top menu or you can press Ctrl+O to open your main image.

The Open Image dialog appears, allowing you to navigate to the file and click on its name.

Navigate through your folders in the Places panel and the Name panel until your images' name appears in the Name panel.

Click the image you want to open.

When an image file is selected, we can view the preview of the image file at the right-hand side of the box, although it's not easy to find an image based on a thumbnail.

Click the Open button.
For this GIMP tutorial, I'll use this image, 66940, downloaded from Pixabay.
For this GIMP tutorial, I'll use this image, 66940, downloaded from Pixabay.

2. Add a Texture to the Image.
Use File> Open As Layers command in the top menu or else just press Ctrl+Alt+O to open the texture image you'd like to insert.

Click on the image, then click Open.
Add a Texture to the Image.
Add a Texture to the Image.

3. Adjust/Resize Your Texture Image
Adjust the size of the texture image.

Make sure the texture layer is selected on the Layers dialog.

Grab the Scale Tool from the toolbox by clicking the tool icon or else use Tools>Transform Tools>Scale (Shift+S).

The Scale dialog box appears.

Here, you can set Width and Height you want to give to the texture or you can just drag handles in the texture.

If you prefer using handles, you can scale your texture as follows:
  • Drag a side handle if you want to scale just the height or width of the texture. 
  • Drag a corner handle if you want to scale both the height and the width of the texture.
  • Click the Scale button when you're done.
After finish resizing, you can move the texture using the Move Tool.
The Scale Tool and the Move Tool.
The Scale Tool and the Move Tool.

Resize Your Texture Image.
Resize Your Texture Image.

4. Change its Mode to Overlay
For this image, I'll change the texture layer blend mode to Overlay.

Set its Opacity.
Change its Mode to Overlay.
Change its Mode to Overlay.

5. Add Other Textures
Repeat steps 2 until steps 4. Open (as layers) other textures, re-size it using the Scale tool, play/experiment with different blend mode, and set its Opacity.
Add a texture, scale it using the Scale Tool and change its mode to Lighten Only.
Add a texture, scale it using the Scale Tool and change its mode to Lighten Only.

Add a texture, scale it using the Scale Tool and change its mode to Burn.
Add a texture, scale it using the Scale Tool and change its mode to Burn.

Add a texture, scale it using the Scale Tool and change its mode to Multiply.
Add a texture, scale it using the Scale Tool and change its mode to Multiply.

Add a texture, scale it using the Scale Tool and change its mode to Subtract.
Add a texture, scale it using the Scale Tool and change its mode to Subtract.

Here is the result:
How to Turn a Picture into a Watercolor in GIMP.
How to Turn a Picture into a Watercolor in GIMP.

6. Save Your Project
Use File>Save command in the top menu or else just press Ctrl+S to save your project file.

The Save Image dialog box appears.

Navigate to the folder where you want to store your project file.

Type a name in the Name text box and leave the default GIMP (*.XCF) format.

XCF is GIMP's native format and is useful because it stores everything about your image and will allow you to later edit your image in GIMP, in case you notice a problem.

Click Save to store the project file.

Once you have finished, you will probably also want to export the image in a more widely used format, such as JPEG, PNG, TIFF, etc.

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